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・ Kenji Ueno
・ Kenji Urada
・ Kenji Urai
・ Kenji Utsumi
・ Kenji Utsunomiya
・ Kenji Wakai
・ Kenji Wakamatsu
・ Kenji Wakamiya
・ Kenji Watanabe
・ Kenji Williams
・ Kenji Wu
・ Kenji Wu's discography
・ Kenji Yamada
・ Kenji Yamamoto
・ Kenji Yamamoto (composer born 1958)
Kenji Yamamoto (composer born 1964)
・ Kenji Yamamoto (footballer)
・ Kenji Yamaoka
・ Kenji Yamazaki
・ Kenji Yanagiya
・ Kenji Yano
・ Kenji Yanobe
・ Kenji Yonekura
・ Kenji Yoshida
・ Kenji Yoshino
・ Kenjiro Ezaki
・ Kenjiro Ezoe
・ Kenjiro Haitani
・ Kenjiro Hata
・ Kenjiro Kawasaki


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Kenji Yamamoto (composer born 1964) : ウィキペディア英語版
Kenji Yamamoto (composer born 1964)

is a Japanese video game musician working for Nintendo. He was born on April 25, 1964. He is notable for composing music in many titles of the ''Metroid'' series, mainly ''Super Metroid'' and the ''Prime'' trilogy. Yamamoto also plays a role as a music director at Nintendo, overseeing the audio for several Nintendo games. He frequently collaborates with fellow composers Minako Hamano and Masaru Tajima.
In development of ''Super Metroid'', Yamamoto came up with some of the game's themes by humming them to himself while riding his motorcycle to work. He was asked to compose the music for ''Metroid Prime'' to reinforce the series' continuity. ''Metroid Primes Dolby Pro Logic II surround sound was mixed by a member of Dolby Digital. Developers from Retro Studios noted how the process of fitting all the sound effects and music for ''Metroid Prime'' in 6 MB of space was crucial in producing a quality soundtrack, as each sound had to be of very high quality to be included.〔 Yamamoto utilizes heavy drums, piano, voiced chants, clangs of pipes, and electric guitar.〔 ''Metroid Prime 3'' took advantage of the increase in the amount of RAM that took place when the series switched from the GameCube to the Wii; this allowed for higher quality audio samples to be used and thus a better overall audio quality.〔 Yamamoto, who composed the music to ''Super Metroid'' and the ''Prime'' trilogy, copied the musical design of the original ''Metroid'' in ''Metroid Prime 3'', by keeping the music and themes dark and scary until the very end, when uplifting music is played during the credits.〔
The music from ''Metroid'' and other games has been played by ensembles including Jenova and Minibosses. An orchestral arrangement of his music is included in ''PLAY! A Video Game Symphony'' that toured the United States and Europe and made its Asian debut at the 2007 Singapore Arts Festival.
In an interview with Music4Games, Yamamoto detailed his experience working on the ''Metroid Prime'' trilogy. He described his thoughts on the inclusion of themes from ''Super Metroid'' as well as his composition process and sources of inspiration. He intends to continue working on the ''Metroid'' series into the future.〔(A Blast From The Past: Metroid Prime 3 With Kenji Yamamoto and Retro Studios ) Original Sound Version〕
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